What is it?
Aqua Republica is a new online strategic game that taps into social
networks and the phenomenon of serious games. It helps raise awareness
and educate stakeholders of the importance and challenges of managing
limited natural resources in the face of multiple and often competing
demands in the drive towards sustainable development.
Who is it for?
Entry level water managers and policy makers, as well as
universities, schools and anyone who is interested in, or should be
interested in, sustainable development.
What can be gained from it?
- Build capacity and increase knowledge on water resources management
- Learn to balance developmental needs with water resources and the environment
- Learn to manage conflicts in the use of water with other stakeholders
- Learn to collaborate with other players to maximise transboundary developments
How can that be done?
By experiencing decisions-making in a realistic and interactive
learning environment, with real time simulation of hydrological
processes, developments and water resources management options.
Why is there a need?
There are critical connections between social and economic
developments and environmental sustainability, with water being an
essential building block. Unfortunately these linkages are not widely
recognized. The aim of this game is to raise awareness and to provide
education that utilizes on new technological trends.
What are these trends?
There has been a leap of technology developments in online social
networking, giving “viral phenomenon” a new definition. It describes how
thoughts, information and trends move into and through a human
population with the use of online social networks, analogous to the
spread of viruses. Aqua Republica is built with social networks in mind.
“Gamification” on the other hand, is the use of game design
techniques and game mechanics to solve problems and engage audiences. It
is also one of the most important trends in communication technology.
What other benefits are there?
- Aqua Republica provides a flexible and continuous online learning platform for organisations interested in natural resource management
- It also offers a fun way to encourage integrated water resources management proficiency by gauging and tracking players’ progress
What is the game concept?
Aqua Republica is a serious game where a realistic simplification of
the real world is created for players to play and learn—by personal
experience, about the conflicts and trade-offs that exist in a river
basin.
What is it like to play it?
Alone or together with groups of players, you plan and develop a
river basin with multiple stakeholders. Your area initially contains a
river, a small urban area that includes some businesses and light
industry, a few farms and a small power station. Your aim is to create
prosperous living conditions for the population in a healthy and
sustainably managed environment.
As time moves on, drivers such as population growth, climate change and actions of other players, force you to adapt to survive and thrive. For example, you may need to decide to clear a forest area to open up land to expand industry. However, developments are costly, take time to implement, impact the environment and other users, as well as your score.
How would you balance all the developmental needs while taking care of the environment and other players?
How can I learn from playing?
Serious games that are well designed yield “meaningful play”, a
condition very much like learning. Aqua Republica focuses on meaningful
play to engage players and to educate them about the complex
relationships between developmental actions in a river basin and the
natural environment as well as their consequences.
How realistic is it?
The game mechanics revolve around real science. Numerical
computational models (MIKE BASIN from DHI) are used in real-time to
generate a realistic game environment especially in terms of water
resources and hydrology. This allows players to also gain an insight
into working with nature while developing their communities.
No comments:
Post a Comment